GameStudio clean build fails at run.
Release Type: Github
Version: Stride Ver. 4.0.0.1-beta03 master branch
Platform(s): Windows 10 professional v.1909 build 18363.778
Dev Environment: Microsoft Visual Studio Community 2019 Ver. 16.4.4 W/ Net framework 4.803752
Describe the bug
GameStudio crashes at start, a message of System.InvalidOperationException: Could not restore NuGet packages in Stride.Core.Assets.NuGetAssemblyResolver.<>c.<Initialize>b__5_0(Object sender, ResolveEventArgs eventArgs) is provided.
To Reproduce Steps to reproduce the behavior:
- perform a clean build.
- Run Stride GameStudio.
Expected behavior
Screenshots
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Triying to install from launcher after a clean build:

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Triying to run from launcher:

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From the output executable:

Log and callstacks https://pastebin.com/7VCm3idk
Additional context Add any other context about the problem here.
I can't reproduce. Something must be different/wrong on your machine. Make sure you don't have any issues with NuGet sources.
Could your give more precision of which version you are running? As the master branch constant changes, it would be better to specify the commit id.
I think it happens when I bump the version
Well, after deleting the hidden .VS directory and cleaning the NuGet cache, I've managed to perform a clean build.
Thanks.
Cannot reproduce either.