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GameStudio clean build fails at run.

Open meriaizen86 opened this issue 5 years ago • 4 comments

Release Type: Github

Version: Stride Ver. 4.0.0.1-beta03 master branch

Platform(s): Windows 10 professional v.1909 build 18363.778

Dev Environment: Microsoft Visual Studio Community 2019 Ver. 16.4.4 W/ Net framework 4.803752

Describe the bug

GameStudio crashes at start, a message of System.InvalidOperationException: Could not restore NuGet packages in Stride.Core.Assets.NuGetAssemblyResolver.<>c.<Initialize>b__5_0(Object sender, ResolveEventArgs eventArgs) is provided.

To Reproduce Steps to reproduce the behavior:

  1. perform a clean build.
  2. Run Stride GameStudio.

Expected behavior

Screenshots

  1. Triying to install from launcher after a clean build: image

  2. Triying to run from launcher: image

  3. From the output executable: image

Log and callstacks https://pastebin.com/7VCm3idk

Additional context Add any other context about the problem here.

meriaizen86 avatar May 05 '20 17:05 meriaizen86

I can't reproduce. Something must be different/wrong on your machine. Make sure you don't have any issues with NuGet sources.

Could your give more precision of which version you are running? As the master branch constant changes, it would be better to specify the commit id.

Kryptos-FR avatar May 05 '20 18:05 Kryptos-FR

I think it happens when I bump the version

xen2 avatar May 05 '20 18:05 xen2

Well, after deleting the hidden .VS directory and cleaning the NuGet cache, I've managed to perform a clean build.

Thanks.

meriaizen86 avatar May 08 '20 08:05 meriaizen86

Cannot reproduce either.

NicusorN5 avatar Oct 06 '24 20:10 NicusorN5