stride icon indicating copy to clipboard operation
stride copied to clipboard

Inventorise a basic UI around nuget packages 'community marketplace'

Open Aggror opened this issue 4 years ago • 2 comments

A lot of people have made useful components/utilities/art and other usefull assets for in Stride projects. Right now we don't have a quick and easy to import such assets in to an existing (editor) project. - What we can do it is utilize the existing Nuget (tagging) system so that users can quickly add a component to their ongoing project in the editor. Use case: Someone made a very Vehicle component that want to share. Users would now have to go to the Github repository and download any components from there. It would be useful, if a UI could be opened from the editor that allows you to search for useful assets. Via a quick nuget search, the items are listed and could be added to the project from there. This saves the hassle of browsing github repo's and manually copying code/assets to your project.

notes:

  • Nuget has 250 mb max filesize, So assets are not always possible
  • Nuget alternative?
  • Basic Site for filtering?

Aggror avatar Nov 29 '21 19:11 Aggror

Another related discussion here https://github.com/stride3d/stride/discussions/1220

Aggror avatar Jan 26 '22 14:01 Aggror

Nuget has 250 mb max filesize, So assets are not always possible.

We can use another provider/host than nuget.org to bypass this limit. Obviously nuget.org is setup by default in Visual Studio so it's better for Stride itself, but for artwork we can add other sources.

xen2 avatar Feb 16 '22 14:02 xen2