Delete the fake insertion of networks in the netsecgame
Hello @eldraco, I have commented out the part of the code where the fake data insertion occurs in the network. Additionally, I have disabled the function responsible for inserting fake data into the network.
Hi @codeshekh This project is not open to collaboration, sorry about that. check our other projects thanks!
@eldraco, how about we move this into the task configuration - in the agent starting state, the additional known networks can be specified. This would give us an option to better control this functionality. Also the keywords all and 'radndom' would apply here to better control the specific instance of the game.
I like it yes. Seems like a good compromise. Does it make sense also to put it in the description of the task/goal? I'm thinking for LLM agents that will be smart enough to realize there are other networks
they might even not need that right? Depending on the prompts