Squiggles
Squiggles
I've gotten nowhere on that. Just going to stick with Mono builds for now whilst I add to the API. (unless we want to interpret a totally different language like...
I've got displays working! Here is a *gorgeous* example (note sold separately):  And for reference, here is the MOD code used to create it: ```csharp using DLS.Game; using DLS.Graphics;...
Does anyone have any good ideas on how the menu/dialog builder should be implemented? internally it's handled quite differently to chips, collections, displays, etc. haha
@sk337 yep, thats what the last two commits were for βΊοΈ
some of them have descriptions too π
Looks great, haven't setup the mod dependency and update system yet though π
Perhaps an option to "bake" custom chips would work? I.E pressing the "bake" button from the context menu when right clicking the chip, generating a truth table for them and...