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Effects composer for three.js

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Upload to npm please

In the examples/ssao.html it's missing a script tag: Also missing: GET http://localhost:7000/Wagner.experimental.js 404 (File not found) The output is also unexpected: ![ssaowagner](https://cloud.githubusercontent.com/assets/1041360/6260089/cc35a540-b78e-11e4-817c-e5175bca3a2a.png)

The formula using to calculate relative luminance (or brightness): Y = 0.299 R + 0.587 G + 0.114 But it is correct in NTSC (1953) color space only. This formula...

e899581….js:30849 THREE.WebGLProgram: shader error: 0 gl.VALIDATE_STATUS false gl.getProgramInfoLog invalid shaders ERROR: 0:124: '=' : global variable initializers must be constant expressions

[.CommandBufferContext]RENDER WARNING: there is no texture bound to the unit 0

Is planned does rewriting as ES6 module?

That's what i have in console: ``` console [GroupMarkerNotSet(crbug.com/242999)!:DC0E0406]GL ERROR :GL_INVALID_OPERATION : glDrawArrays: Source and destination textures of the draw are the same. ```

I would love to use this in my project, but the "main" field is referenced incorrectly and the library assumes a browser environment. Is this planned?

Hi, thanks for the great library. I am looking to use wagner to make a live glsl node based editor. I am currently stuck on what would be the best...