SEGI
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Error: Dimensions of color surface does not match dimensions of depth surface, with Unity 2018
Dimensions of color surface does not match dimensions of depth surface UnityEngine.Camera:RenderWithShader(Shader, String) SEGICascaded:OnPreRender() (at Assets/SEGI/SEGICascaded.cs:1097)
Seems the problem didn't exist with SEGI 0.83... It's only 0.90 onwards where this exists. Rolling back is a workaround.