Jared Ketterer
Jared Ketterer
`shack.360.bsp` is good enough for now Static props are broken rn, but that could easily be years of work Official tools are official tools, broken outputs or not I'm sure...
> vbsp: -localphysx > vvis: -mpi -fast > vrad: -mpi -textureshadows -hdr -StaticPropLighting -StaticPropPolys -final Some of those options are specific to Left4Dead & Left4Dead2 [`-mpi`](https://developer.valvesoftware.com/wiki/VMPI) is broken on some...
Maps should be using `sprp` v5 for The Orange Box, not v6 Adjacent games use v7 & v9 so we might not have to split branches But to satisfy #90...
idtech 4 Discord has been putting out some pretty good for idtech 3 & adjacent engines lately some recovered from dead forums, some new https://www.moddb.com/games/american-mcgees-alice/tutorials/how-to-fix-alices-lack-of-illumination-in-custom-maps
The sole admin of forums.planetvampire.com apparently passed away early 2023 Site is no longer accessible ~~will have to track down the survivors at a later date~~ Found a link to...
It should be noted that `Call of Duty 4/devraw/maps/effectsEd_box.d3dbsp` is an `InfinityWardBsp` However the bsp version is `17` (CoD2 has the same map in that game's version `4`) `modern_warfare` `D3DBsp`...
MRVN-Radiant now has basic support for R5Reloaded maps, very early days but it does work
Warfork ships with a copy of netradiant-custom The layout of folders is nightmarish though, no clue how you'd mount maps Steam Workshop support though, so maybe they have some guides
Billie Blueberry on Youtube: [Xbox Half-Life 2 - Lighting working and new custom map](https://www.youtube.com/watch?v=AEBjeb72vOw) Might be relevant to #60 Tools: https://github.com/smb123w64gb/source-sdk-2005-xbox
someone in the Xbox360 Source Modding Discord mentioned needing the SiN: Episodes SDK[^lc][^sdk] to compile v19 maps attempting to install the SDK[^sdk] w/ steam fails "no licenses" [^lc]: VDC: [SiN...