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Convert ShaderToy to Unity HLSL/CG

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I was trying to get [this shader](https://www.shadertoy.com/view/XsXXDn) running in Unity, and while the original ShaderMan conversion had many errors that I could fix just by intuitively going between the Unity...

I tried with this 2 shaders: https://www.shadertoy.com/view/Xd3cR7 https://www.shadertoy.com/view/Xd3XDS and it not work, it give me: type mismatch at line 68 (example)

### I'm trying to convert the following shader https://www.shadertoy.com/view/MdSfWK using Unity 2020.3.26f1 and receive the following error: ArgumentNullException: Value cannot be null. Parameter name: shader UnityEngine.Material..ctor (UnityEngine.Shader shader) (at :0)...

Shader "ShaderMan/MyShader" { Properties{ _MainTex("MainTex",2D) = "white"{} } SubShader { Tags { "RenderType" = "Transparent" "Queue" = "Transparent" } Pass { ZWrite Off Blend SrcAlpha OneMinusSrcAlpha CGPROGRAM #pragma vertex vert...

This is what it made you should be able to find the original link in it: Shader "ShaderMan/CloudyCrystal" { Properties{ //Properties } SubShader { Tags { "RenderType" = "Transparent" "Queue"...

Tried a bunch...none are compiling properly. Don't know why yet...pink materials only. (not because URP/HDRP, but because Unity couldn't compile the shaders)

Hiya! Thanks so much for making this tool. So I'm trying to get this shader working: https://www.shadertoy.com/view/MsfGRr and I get this error message after converting: Shader error in 'ShaderMan/Juila': 'abs':...

Thanks for what seems to be a wonderful tool. Sadly the shadertoy Unity editor menu is not loading in Unity 2019.4. What is the most recent version of Unity known...

I heard a lot about this converter not working correctly anymore, and it not working for me too, so here's the shader I want to be converted. #define t iTime...