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Crash in OpenGL driver when using Microsoft's remote desktop

Open zomem opened this issue 2 years ago • 5 comments

slint + rust

I use mac os's Microsoft Remote Desktop , start a slint project in PC, it works fine. but when I disconnect, and then, reconnect. the slint program crash.

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zomem avatar Nov 30 '23 06:11 zomem

Thank you for your report. Would it be possible for you to run the executable in a debugger (say visual studio's debugger), then disconnected and reconnect and see where if you can get a backtrace?

tronical avatar Nov 30 '23 08:11 tronical

Thank you for your report. Would it be possible for you to run the executable in a debugger (say visual studio's debugger), then disconnected and reconnect and see where if you can get a backtrace? Here image image

zomem avatar Dec 01 '23 01:12 zomem

Thank you! Would it be possible for you to scroll up in the backtrace (in the bottom window)? I'm curious what the top of the trace looks like.

tronical avatar Dec 01 '23 08:12 tronical

Thank you! Would it be possible for you to scroll up in the backtrace (in the bottom window)? I'm curious what the top of the trace looks like.

I have discovered these

WX20231204-091709 WX20231204-091730 WX20231204-091904 WX20231204-091944 WX20231204-092258

zomem avatar Dec 04 '23 01:12 zomem

The backtrace show that the crash happens somewhere in the GL driver called by femtovg when called from femtovg::Canvas::flush.

ogoffart avatar Jan 22 '24 12:01 ogoffart