FrameGraph
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Renderer agnostic frame graph library
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FrameGraph issues
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FrameGraph’s compile logic skips passes with no used outputs (which includes side-effect-only passes) when determining each resource’s last usage. Possible fix: ``` // -- Calculate resources lifetime: for (auto &pass...
Currently, there exist per-resource callbacks for `preRead` and `preWrite`. This allows queueing up transitions etc. However, it would be useful to have a pre-pass callback that can operate on the...