Unity-Simple-Editor-Shortcuts-Tools-Collection
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I made a version for copy & pasting RectTransforms
I made a version for copy & pasting RectTransforms In newer versions of Unity Alt-C and Alt-V conflict with another shortcut Trying to use them will the window to edit the shortcuts will show up I changed it to Alt-\ and Alt-Z
using UnityEngine;
using UnityEditor;
public static class CopyPasteRectTransform {
private class RectTransformData {
public Vector2 anchoredPosition;
public Vector2 sizeDelta;
public Quaternion rotation;
public Vector2 anchorMin;
public Vector2 anchorMax;
public Vector2 pivot;
}
private static RectTransformData _data = null;
[MenuItem("Edit/Copy RectTransform Values &c", false, -101)]
public static void CopyTransformValues() {
if (Selection.gameObjects.Length == 0) return;
RectTransform _rectTransform = Selection.gameObjects[0].GetComponent<RectTransform>();
if (_rectTransform) {
_data = new RectTransformData();
_data.anchoredPosition = _rectTransform.anchoredPosition;
_data.sizeDelta = _rectTransform.sizeDelta;
_data.rotation = _rectTransform.rotation;
_data.anchorMin = _rectTransform.anchorMin;
_data.anchorMax = _rectTransform.anchorMax;
_data.pivot = _rectTransform.pivot;
}
}
[MenuItem("Edit/Paste RectTransform Values &v", false, -101)]
public static void PasteTransformValues() {
if (_data != null)
foreach (var selection in Selection.gameObjects) {
RectTransform selectionRT = selection.GetComponent<RectTransform>();
if (selectionRT) {
Undo.RecordObject(selectionRT, "Paste RectTransform Values");
selectionRT.anchoredPosition = _data.anchoredPosition;
selectionRT.sizeDelta = _data.sizeDelta;
selectionRT.rotation = _data.rotation;
selectionRT.anchorMin = _data.anchorMin;
selectionRT.anchorMax = _data.anchorMax;
selectionRT.pivot = _data.pivot;
}
}
}
}