How to move my object based on the path?
Would you please describe how to use this component. I have created a spline but I don't know how to move my object on this path.
+1 currently trying to do that as well!
Sorry, didn't see this until now! :o
Previously you could just pull out the values using spline.Interpolate or spline.InterpolateDistance. There are now 'world space' variants of these methods now too, spline.InterpolateWorldSpace, spline.InterpolateDistanceWorldSpace etc. Just pass either a parametric (0-1) for the former or a distance along the curve for the latter and plug that into a transform.position.
how to use rotation?