Much-Assembly-Required
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Added jump/warp movement
Addressing issue #45
- Allows attempts to jump 0/1/2/3 spaces, using distance * 300 energy.
- Distance in B register.
- Animation currently just walks real fast and through objects.
- Can't land on a blocked square.
- Can travel over blocked squares.
- If landing square is blocked, attempts to jump distance-1 instead (energy cost is determined at initial jump attempt)
I'm working to implement an animation to make this work client-side.