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Reading the HBJSON in blueprints hangs the engine up.

Open musamaster opened this issue 3 years ago • 3 comments

Hi, the sample Houdini Cache node in blueprints hangs the engine consistently in UE 5.1. The sample at time node works fine.

musamaster avatar Feb 10 '23 20:02 musamaster

Thank you for reporting...

I am trying to reproduce the issue. The included sample, HoudiniNiagaraBasic emitter uses the SpawnParticleFromHoudiniPointCache module which reads hbjson successfully.

Do you have any steps / samples to reproduce? Thanks again

OptimisticMonkey avatar Feb 14 '23 03:02 OptimisticMonkey

Hi I was actually talking about the node in blueprints. The Houdini cache read node hangs on play.

musamaster avatar Feb 14 '23 05:02 musamaster

Do you have any steps / samples to reproduce or could you maybe post a screenshot of your blueprint graph?

OptimisticMonkey avatar Feb 14 '23 16:02 OptimisticMonkey