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Gobal Scale Value

Open mifth opened this issue 8 years ago • 1 comments

Hi.

It would be great if you could add Global Scale value for export/import. For example right now I import FBX into Houdini with 100x scale.

And I export fbx from Houdini with 0.01 scale.

Blender has Global Scale value and I can export at any scale for Unity/Maya. Some editors use centimeters or meters...

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mifth avatar Feb 12 '18 13:02 mifth

Or, please, could you add Units during Export/Import. Just like in Maya. It will fix Scale factor for different software Houdini/Maya/Unity/Unreal.

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mifth avatar Feb 20 '18 08:02 mifth