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Curve baking.

Open ttvd opened this issue 10 years ago • 4 comments

It would be nice to be able to bake Houdini generated curves into UE4 native curves (Blueprint with SplineComponent attached).


Filed as RFE #73666 : Unreal: Curve baking.

ttvd avatar Feb 03 '16 19:02 ttvd

Related SideFX forum thread: https://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=193891#193891

ttvd avatar Feb 03 '16 19:02 ttvd

+1 this will be really usefull feature!

pavelkrupala avatar Aug 23 '18 11:08 pavelkrupala

Much needed indeed, I read it will be part of v2 (delayed to March...)

melMass avatar Dec 23 '19 14:12 melMass

Confirming we do intend on having this in v2.

dpernuit avatar Jan 07 '20 18:01 dpernuit

closing, as curve output was added in v2

dpernuit avatar Feb 07 '24 18:02 dpernuit