HoudiniEngineForUnreal
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Curve baking.
It would be nice to be able to bake Houdini generated curves into UE4 native curves (Blueprint with SplineComponent attached).
Filed as RFE #73666 : Unreal: Curve baking.
Related SideFX forum thread: https://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=193891#193891
+1 this will be really usefull feature!
Much needed indeed, I read it will be part of v2 (delayed to March...)
Confirming we do intend on having this in v2.
closing, as curve output was added in v2