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Rebuilding runs button callback scripts

Open peterprickarz opened this issue 5 years ago • 2 comments

Rebuilding an HDA seems to press the buttons of the parameter interface, which causes callback scripts to run that shouldn't be running.

Steps to reproduce: Create HDA with button, put in a callback script, e.g. print("rebuilding presses buttons"), rebuild it in unreal with Session Sync and it'll print "rebuilding presses buttons"

peterprickarz avatar Dec 08 '20 04:12 peterprickarz

Rebuild are also triggered after the HDA has been loaded

IceDustEl avatar Jan 08 '21 03:01 IceDustEl

Has this been resolved? I am getting the same issue in Unity.

DMaendel avatar Dec 08 '21 17:12 DMaendel