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Inspector GUI catching too many exceptions.

Open tlaedre opened this issue 8 years ago • 1 comments

https://github.com/sideeffects/HoudiniEngineForUnity/blob/4faa44af93ae22a861ceb8e6100fe0f0843d9f10/Assets/Houdini/Editor/HoudiniParmsGUI.cs#L169

This catchall System.Exception clause catches (and incorrectly spams to console as an error) an exception that is used in a benign way by Unity. Suggest adding something like the following above this line to avoid the issue: catch (ExitGUIException) { throw; }

tlaedre avatar Nov 08 '17 18:11 tlaedre

Fixed. Should be available in daily build Houdini 16.5.328+

SeelanV avatar Dec 18 '17 15:12 SeelanV