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Attribute edit performs so badly that Unity usually freezes

Open tlaedre opened this issue 8 years ago • 1 comments

There seems to be some general consensus around the Internet that if you accidentally enable the scene view attribute edit on anything but the simplest of geometries, you might as well just kill the Unity process and start over.

Sadly this matches my experience as well - I've lost work over this several times. It'd be great if this wasn't the case.

tlaedre avatar Dec 05 '17 01:12 tlaedre

Will look into this.

SeelanV avatar Dec 15 '17 20:12 SeelanV