HoudiniEngineForUnity
HoudiniEngineForUnity copied to clipboard
PDG problems with H20 plugin
I am getting errors from the HEU_Geo Sync Log window after trying to cook a TOP network with PDG Asset Link. Traced it to this line of code here in HEU_ThreadedTaskLoadGeo.cs
Tested with just generating and output simple boxes with PDG.
AppendLog(HEU_LoadData.LoadStatus.ERROR, string.Format("Unable to get display node of file geo node."));
Uninstall and tried it with version 19.5 of the plugin and it works fine.