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A collection of all my production ready Roll20 API scripts.

Results 23 Roll20API issues
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Our DM usually runs games with full sheets for active characters/NPCs but just basic tokens for monsters/mobs. We want the mobs to be able to easily specify initiative in a...

If a user includes invalid Roll20 API markup in their player or character name, the TurnMarker crashes. By sanitizing the names, we prevent ignorant or malicious players from crashing the...

Updated props list to include descriptions and also add all the new updated dynamic lighting tags (As given in the [help page](https://help.roll20.net/hc/en-us/articles/360046490373-API-Support#page-settings-0-3)) Please note that this does _not_ change the...

I'm currently using gifs on a multi-sided token, when using !token-mod commands the gifs will pause. example command: `!token-mod --set height#70 width#45 currentside|2` I've looked through the documentation, I couldn't...

At the moment **TokenMod** cannot be used to set any directional low light fields. Fields to add: - [ ] **has_directional_low_light** (boolean) - [ ] **directional_low_light_center** (degrees) - [ ]...

I copied the script into my roll20 game, tested it, and it doesn't show the cool red rune, instead it's just a purple circle under the players? Please advise. Thank...

I copied the script into my roll20 game, tested it, and it doesn't show the cool red rune, instead it's just a purple circle under the players? Please advise. Thank...

Added a option to lock token moviment only, allowing rotate it.

I use TurnMarker1 and GroupInitiative, with TM1 set to not skip hidden tokens. This seems to create one, if not multiple, hidden 'turn marker' tokens that don't get skipped when...

According to the rules the soak rolls for armor are not possible to be pushed. It would be helpful if there was a flag or variant of the rolls that...