mud.tilde.town
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character creation/login should not register player for 'who' command until completed
aborting a login/creation leaves player instance in game memory, should be removed after timeout
(related to https://github.com/selfsame/mud.tilde.town/issues/8)
who command fixed in 741b82b8b48bc49e5c821fb610c2d4a4631cf38a
Not closed because I believe aborted logins will leave a connection open still.