Steven Atkinson
Steven Atkinson
Hanging onto this & keeping an eye out for if others feel the same.
_[Note: Seems like a fair amount of this may change after #242 gets in. Specifically, getting a handle of `NeuralAmpModelerControls.h` looks like the key. Might be best to hang tight...
Ok, #242 is in. Now's a good time to dig into this 🙂
I definitely agree that the file name shouldn't be carrying so much weight. I'm hoping to use [the `"name"` field](https://github.com/sdatkinson/neural-amp-modeler/blob/55fe7374adebdf7725c6676c568b53cc2a5c1de2/nam/models/metadata.py#L49) as what's primarily displayed in the plugin (when it's available)....
Seems similar to #310
Symbolicating (apologies for the rough take, this is new tools for me) I'm getting: ``` Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 com.StevenAtkinson.app.NeuralAmpModeler nvgFillPaint (in NeuralAmpModeler) (nanovg.c:788) 1 com.StevenAtkinson.app.NeuralAmpModeler iplug::igraphics::IGraphicsNanoVG::ClearFBOStack()...
I think that the cases where there's a model / IR are handled. It's just the matter of the case where (1) there's no model currently selected and (2) the...
Ok, here's the function at the top of the stack where the exception is raised: ```c void nvgFillPaint(NVGcontext* ctx, NVGpaint paint) { NVGstate* state = nvg__getState(ctx); state->fill = paint; nvgTransformMultiply(state->fill.xform,...
And it's also apparent to me, just looking at the addresses in the stack in #257 that even though it's arranged a little differently, this is likely the same root...
Interesting. I haven't had time to get into iOS but I think there are some folks around who are. I'd love a little help in the meantime w/ this; otherwise,...