Console hangs up when trying to use -get_flags on Windows
No idea whats going on here.
I'm able to run an FSO build through the debugger with -get_flags json_v1 > flags.txt and the flags.txt file is populated accordingly, but when trying to do the same manuever from a command prompt or powershell, the .json object spews into the console and the flags.txt is empty.
This is a potential snag to anybody who wants to try out the new multi-joy feature, since nuKnossos hasn't been completed yet, the only way to get the correct GUID's for their joysticks is via FSO.
This is due to the console reattach shenanigans we do here:
https://github.com/scp-fs2open/fs2open.github.com/blob/6cebcfc9ac6b5556f96de7b59b1ae1bd40897f8e/freespace2/freespace.cpp#L7655-L7669
In fact, if I set this "FSO_KEEP_STDOUT" EnvVar, I can pipe these to a file:
cmd /V /C "set FSO_KEEP_STDOUT=1&& fs2_open.exe -get_flags json_v1 > flags.txt"
This works just fine for disabling the reattach for a single evocation of FSO (note that this command is fickle, the missing space after the 1 of the set is mandatory, as is the /V option of the cmd).
As for the actual hangup that seems to occur when calling the command without the EnvVar: This is just due to a missing newline at the end of the print. Hit return, and it'll be back to normal.
See, I tried setting the envar, but I must've done something wrong. I'll try giving this a go later today.
The point of all this is to try to get something that end users can use as a backup in case the launcher doesn't support multi-joy, which I have somehow had the curse (or blessing?) to keep running into issues with piping the output of -get_flags int a .txt.