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Origin Repository for SCP FreeSpace 2 Open

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Some mods can contain models for which having shadows in the techroom / mission select screen is a problem. This allows to bulk-disable rendering of shadows for some of these...

graphics

1) Move ai_goal definitions into aigoal.h 2) Add a proper `ai_goal_reset` function to clear goal fields to known initialized values 3) Add an optional distance to `ai-stay-near-ship`

enhancement
cleanup

...Instead of just objects.

enhancement
scripting

The rearm-ship and fly-to-ship goals were never set up to work with the `add-goal` SEXP. This adds the necessary code to make them both work. The funny thing is that...

enhancement
sexps

Two requests based on my recent experimentation with LuaAI. - [ ] Ability to set LuaAI as Initial Orders of a ship. (Probably requires FRED changes. Low priority QoL because...

enhancement
ai
scripting

Would like to expose Scan Time and Scan Min Distance (if that's a thing, iirc cargo is 150m and bigger ships are a little further?) as part of object data...

A simple copy of the same function on `ai_helper`, now usable on plain ships too.

enhancement
scripting

As FSO mods have grown, so has the need for mods to save special data, often for script usage. Thus far this has mostly been done by reading/writing files with...

discussion
scripting
Requested by Active Mod