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A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of good virtual memory management, at the cost of wasting some memor...

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Unfortunately this code crashes in the multi-threading case. I haven't managed to determine _why_ exactly. Hopefully you'll find this helpful! :) ```cpp #include #include #include #include #include static void BM_Multithreaded_LocalAlloc(benchmark::State&...