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How should I compile 32-bit programs that can run on win7?
I have successfully compiled the 64 bit program in the VS2019 - WIN10 compilation environment. The program can run normally in win10, but an error is reported in WIN7 and the program input point SWDeviceCreate is not found in CFGMGR32.dll.
Then I compile 32-bit programs
Compilation environment WIN10
VS2019
llvm-win64
Then an error is reported: OneCoreUAP.lib cannot be found.
How can I successfully compile 32-bit programs that can run on WIN7?
Is there an article that guides the compilation of 32-bit programs?