winit
winit copied to clipboard
Window handling library in pure Rust
- [x] Tested on all platforms changed - [x] Added an entry to `CHANGELOG.md` if knowledge of this change could be valuable to users - [x] Updated documentation to reflect...
- [ ] Tested on all platforms changed - [x] Compilation warnings were addressed - [x] `cargo fmt` has been run on this branch - [x] `cargo doc` builds successfully...
It looks like ever since `sctk-adwaita` got upgraded (and their dependencies got upgraded) this crate is dragging in `cmake`, polluting everybody's build system and setup. Our project has a zero-tolerance...
Pretty basic "I hope it works" implementation, only tested on X11, can test on a mac in a few days. Once this is reviewed->merged->released I hope to finally make Alacritty...
I want to implement an animation that will run at 60 fps on my computer. But it's not a good idea to call `request_redraw()` directly on `Event::RedrawEventsCleared` and set control_flow...
Hi. I'm interested in adding touchpad multitouch support to winit, with an implementation for MacOS. I'm new to winit, so I'd be keen to get feedback on whether this is...
Builds upon: https://github.com/rust-windowing/winit/pull/2421. Related: https://github.com/rust-windowing/winit/issues/2093 A great thing about `winit` is how it supports a varied number of different platforms. I would like to make it even easier to add...
This PR can create windows with a user-specified parent window. It's intended to realize what discussed in issue https://github.com/rust-windowing/winit/issues/159 for X11. This is a retry https://github.com/rust-windowing/winit/pull/2096. In that time I...
Mostly interesting for 32-bit iOS. Found while making #2427. - [x] Tested on all platforms changed - [x] Added an entry to `CHANGELOG.md` if knowledge of this change could be...
_A sneak-peak at the improvements I've been working on for iOS and macOS._ Move to [`objc2`](https://github.com/madsmtm/objc2), my fork of [`objc`](https://github.com/SSheldon/rust-objc) which adds a lot of things, in particular macros for...