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Fix sRGB support for WGL and EGL
This PR fixes sRGB support for the wgl and egl backends (which I encountered while trying sRGB with OpenGL ES).
- [x] Tested on all platforms changed
- [x] Compilation warnings were addressed
- [ ]
cargo fmthas been run on this branch - [x]
cargo docbuilds successfully - [ ] Added an entry to
CHANGELOG.mdif knowledge of this change could be valuable to users - [ ] Updated documentation to reflect any user-facing changes, including notes of platform-specific behavior
- [ ] Created or updated an example program if it would help users understand this functionality