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Lazy evaluation chain

Open multimeric opened this issue 4 years ago • 2 comments

Motivation

Following from discussion starting here: https://github.com/rust-ndarray/ndarray/pull/1042#issuecomment-957134294

With contemporary systems, moving the data from memory into caches and registers often dominates the runtime of numerical algorithms depending on how many arithmetic operations they perform relative to each memory access. Fusing operations from multiple passes into a single pass increases this ratio and thereby the likelihood of efficient CPU utilisation. [1]

In theory this problem is solved using loops and/or mapv, but this doesn't provide a very user-friendly interface. Users who want to work at a high level still want to be able to use arr.pow(), arr.log() etc, but also retain the speed of this per-element processing (rather than applying each operation to each element and then the next operation to each element).

Proposed Changes

  • We move a subset of the ArrayBase methods into an ArrayOps trait. Note: this probably can't be all methods because it can only work for methods that return an array, so axes, as_slice, get etc don't necessarily make sense
  • This trait gets implemented by ArrayBase, but also a new struct called LazyChain (or something idk)
  • LazyChain gets created by ArrayBase.chain()
  • LazyChain will own (?) an ArrayBase, as well as a list of operations that will be sequentially applied to it
  • Then, LazyChain.eval() runs these operations sequentially on each element of the owned array, and then returns the modified array

Decision Points

  • Names for structs and traits
  • Should LazyChain return a copy or a modified in-place array?
  • Should LazyChain own the array or just borrow it? Should we have two different types do each?

multimeric avatar Nov 04 '21 01:11 multimeric

  • possibly take inspiration from how polars does lazy eval
  • What's the relationship to multi-array operations, Zip etc? We don't need to create the world fully formed in one change, but maybe a thought in which way one thing can lead to the other later

bluss avatar Nov 05 '21 21:11 bluss

I will just drop something in the C++ world that does lazy eval rather well: xtensor (source, docs). It's one of the major reasons I have not moved to ndarray yet.

hameer-spire avatar Jul 17 '22 14:07 hameer-spire