turtle-control-panel
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A website for monitoring and controlling ComputerCraft turtle activities
It would be nice if you could leverage the new D* algorithm or even upgrade it to A* and let the turtles mine and craft items automatically You could simply...
if you put a geoscanner in an advanced turtle and scan, it will throw an error /rom/apis.textutils.lua:448 Too long without yielding
``` Uncaught TypeError: indicatorMeshRef.current is null setState World.tsx:99 setWorldState Turtle.tsx:12 ActionHUD ActionHUD.tsx:60 React 11 commitHookEffectListMount invokePassiveEffectMountInDEV invokeEffectsInDev commitDoubleInvokeEffectsInDEV flushPassiveEffectsImpl flushPassiveEffects commitRootImpl commitRoot performSyncWorkOnRoot flushSyncCallbacks ensureRootIsScheduled World.tsx:99 ``` very random when...