WineOpenVR
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Wrapper connecting Windows apps in Wine to native SteamVR
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WineOpenVR issues
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Obviously, the Linux SteamVR runtime doesn't implement anything Direct3D related. That means we need to, somehow, take the submitted ID3D11Texture2D objects and convert them into a Vulkan or GL texture....
Direct3D
IVRCompositor
IVRExtendedDisplay
IVRRenderModels
IVRTrackedCamera
IVRSystem
Janus VR runs and successfully submits textures to the compositor, but there's a double vision effect in the headset, as if the eye textures are swapped.
bug
OpenGL
IVRCompositor