Steamworks.NET
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On Mac systems, the editor can be run in debug. When I export the game and run it, SteamAPI_Init() failed
On Mac systems, the editor can be run in debug. When I export the game and run it, SteamAPI_Init() failed, I don't know if it is because the package has not been validated yet?
Sounds like the same issue I was seeing on Linux on the Steam Deck, from my testing, it only seems to happen on the 1.57 SDK and on non-Windows machines.