Vulkan issue
First of all, I am trying to develop a game with very little knowledge on a subject I am not very familiar with. With OpenGL, I get smooth but very slow results. With Vulkan, the performance is incredibly fast, but I am experiencing some problems. The UI is not visible, or the screen flickers, which is very strange. I can't tell if it's my fault or Rive's. What do you think?
OpenGL https://github.com/user-attachments/assets/4a7d855d-bd61-46e0-b7e5-529f639d0daa
Vulkan https://github.com/user-attachments/assets/5449c32a-4537-4da3-b68e-b33912951773
Thanks for the videos! If you could provide more info about the device(s) you're seeing this on (along with render pipeline/Unity version), that would help us debug this better!
6000.0.37f1, URP render pipline/ samsung galaxy s20, xiaomi redmi note 13 I keep trying the latest tags, but I get the same result.
Thanks for the details, it looks like a Vulkan rendering issue. Could you share the rev and any details we need to reproduce this? Feel free to share them privately here.