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Vulkan issue

Open ErsoTerso opened this issue 6 months ago • 3 comments

First of all, I am trying to develop a game with very little knowledge on a subject I am not very familiar with. With OpenGL, I get smooth but very slow results. With Vulkan, the performance is incredibly fast, but I am experiencing some problems. The UI is not visible, or the screen flickers, which is very strange. I can't tell if it's my fault or Rive's. What do you think?

OpenGL https://github.com/user-attachments/assets/4a7d855d-bd61-46e0-b7e5-529f639d0daa

Vulkan https://github.com/user-attachments/assets/5449c32a-4537-4da3-b68e-b33912951773

ErsoTerso avatar Jul 30 '25 19:07 ErsoTerso

Thanks for the videos! If you could provide more info about the device(s) you're seeing this on (along with render pipeline/Unity version), that would help us debug this better!

damzobridge avatar Jul 30 '25 22:07 damzobridge

6000.0.37f1, URP render pipline/ samsung galaxy s20, xiaomi redmi note 13 I keep trying the latest tags, but I get the same result.

ErsoTerso avatar Jul 31 '25 17:07 ErsoTerso

Thanks for the details, it looks like a Vulkan rendering issue. Could you share the rev and any details we need to reproduce this? Feel free to share them privately here.

damzobridge avatar Aug 05 '25 21:08 damzobridge