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Linux support/build

Open the-argus opened this issue 1 year ago • 1 comments

With minor edits to the premake file, the rive renderer is able to build on linux. However, shader compilation fails when running path_fiddle on my machine. I will make another issue detailing the problem, provided that linux support is at all intended for the renderer. Is it?

the-argus avatar Apr 22 '24 00:04 the-argus

I'm getting the error: GL ERROR: 0:551(8): error: unrecognized layout identifier set'`

@the-argus Is that the same error you are getting?

ScatteredRay avatar Aug 02 '24 23:08 ScatteredRay