rive-ios
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Intermittent crash when playing a rive file that contains audio
Description
On version 6.11.2, we have a rive animation that we play simply (ie. no looping, no setting artboards, statemachines etc.), and it is crashing (included is the stack trace).
rive::AudioEvent::play() + 116
Source .riv/.rev file
Device & Versions (please complete the following information)
- Devices: Seems to be device agnostic
- iOS version 16-26