rive-cpp-legacy
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Exploration: a self-contained default scene
Can we offer an API that is optimized for the "just play the right thing" client?
- Get the file bytes
- Create the "default" scene
- go
This is possible because of two things:
- This particular Scene subclass "owns" its underlying file and artboardinstance
- Scenes can do everything a basic client needs: bounds, draw, advance, inputs, pointers