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Xbox360 -> Windows executable converter

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`Image: Unimplemented import function 'XNotifyPositionUI' at 0x82A023DC. Crash possible. Image: Unimplemented import function 'XamShowGamerCardUIForXUID' at 0x82A0245C. Crash possible. Image: Unimplemented import function 'XamShowPlayerReviewUI' at 0x82A0246C. Crash possible. Image: Unimplemented import...

recompiler doesn't run if built with MSVS 2017 (wxWidgets reports fatal error) ![wxWidgets Error](https://user-images.githubusercontent.com/1716683/34857976-65dbc936-f756-11e7-812e-c6ce18a680b1.png) As a quick fix `#define _MSC_VER 1900` need to be defined in recompiler_tools

Tools Version was erroneosly set to 17.0. For VS2015 ToolsVersion is 15.0

VS usually spits out this error when compiling large projects, trying to find a fix but currently no success.

When I try to recompile I get this error: `Executor: Running 'C:\Windows\Microsoft.NET\Framework64\v4.0.30319\msbuild.exe "..\..\projects\xenon\dolphin\temp/code/autocode.vcxproj" /ds /t:build /verbosity:minimal /nologo /p:Platform=x64 /p:Configuration=Build' Run: D:\SourceTree\recompiler\projects\xenon\dolphin\temp\code\autocode.vcxproj(14,3): error MSB4019: The imported project "D:\Microsoft.Cpp.Default.props" was not found....

All of the games I have tried recompiling seem to fail due to many missing cpu instructions, for example: 'vsubshs': is not a member of 'cpu::op' 'vmrghh': is not a...

If you have a game in `D:\Games\Consoles\X360\Homebrew\Quake 3\` after `Quake ` the rest of the folder name doesn't get parsed.

Taking a shot at improving the quality of the language within the README - I realise there's already #10, but I didn't see that until after I started and the...