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Electron context menu causes retejs's canvas to stop responding to mouse movement on MacOS
I'm attempting to use electrons native context menu to give options to clone and delete nodes, but whenever I trigger the context menu, the rete canvas stops responding to mouse events. The modules still move, but I loose the ability to navigate the canvas.
Here is my code: `this.editor.on("contextmenu", async ({ node }) => { const menu = new Menu();
if (node) {
// Create clone entity
menu.append(
new MenuItem({
label: "Clone",
click: async () => {
const {
name,
position: [x, y],
...params
} = node;
const component = this.editor.components.get(name);
const newNode = await this.createNode(component, {
...params,
x: x + 10,
y: y + 10,
});
this.editor.addNode(newNode);
},
})
);
menu.append(new MenuItem({ type: "separator" }));
// Delete entity
menu.append(
new MenuItem({
label: "Delete",
click: () => {
this.editor.removeNode(node);
},
})
);
} else {
menu.append(
new MenuItem({
label: "Add Component",
click: () => {
const panel = f7.panel.get("right");
panel.open(true);
},
})
);
}
menu.popup({ window: remote.getCurrentWindow() });
});`