replaceitem

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This is indeed something i want to look into at some point. Will probably be an experimental feature, since this could be quite overpowered. I will see when i get...

Oh sorry - yeah - reading and caching it on server startup is what i meant, not in `__on_connect`.

Tested it in both singleplayer and on a server and seems to work well now. The identation is still a bit inconsistent though.

It seems to still have mixed tabs and spaces