Wireframe render is incomplete
When selecting wireframe mode in the dev panel, some parts of the model seem to be missing.
I have a suspicion this bug has the same root cause as https://github.com/remcoder/gcode-preview/issues/216
It's all about lines rendered.
I've been investigating for a while, trying to eliminate causes. _wireframe is just a boolean passed to the material and does not have logic attached to it. I've ruled out rerender logic, as it happens also on the initial render.
I've tried playing with the WebGLRenderer's and scene settings, as well as changing material type and line settings. It happens anyways.
Could it be a bug in Three.js?
There's an interesting issue in the Three.js repo: https://github.com/mrdoob/three.js/issues/29045
Since the issue in three still exists and this was merely a debugging feature I vote for removing it for now.
I 've removed the wireframe option in 17a474768fb7bdbf1a367c45f60322697c16c160.