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Weapons adopt newly picked up weapons' palette during transition
This is most noticeable on the new zapper model due to its large paletted area, but all weapons exhibit the same issue. Immediately upon picking up another weapon (typically a mine or grenade) the weapon being put away adopts the palette colour of the new weapon for the short period of time before the weapon leaves the FOV. A short delay would probably fix this; it's usually only visible for a few frames after grabbing the weapon.