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Rifle fire passes through map models
- Version and build: 1.9
- Observation: Rifle can shoot through map models, but other weapons can't.
- How to reproduce: Put a forklift down and shoot at it.
I can reproduce this for both rifle1 and rifle2. I'd guess it's a riflecollide issue somehow.
Seems to be an issue with weapon drilling and models that use tricollide. My guess is that tricollide doesn't consider the inside of the model to be solid, and the mesh itself doesn't exceed the drill threshold because it is basically only two dimensional. This is not something that can be fixed easily, if at all.