unity-notnullattribute
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Add NotNull Settings / Preferences
Settings would include:
- Bool whether or not to run NotNulLFinder on Launch
- Ignore paths - assets to ignore during NotNullFinder
Could include:
- whether or not to log info about the search
- output string format for errors
This should implement preferences similar to how Console Pro uses prefs.
Additional setting:
- Whether or not to prevent you from playing when there are nulls
Use the new SettingsProvider to implement this. See Mulligan for an example.