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Network capture library for realtime TCP/IP decoding from a windows application. Includes an extension library to support FFXIV data capture.

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If I set the `UseSocketFilter` property of an `FFXIVNetworkMonitor` to `true`, the callback for MessageSent never triggers. I'm using raw sockets, not winpcap. I've ensured that the app is allowed...

The .snk file for signing is missing in the repo because it was added as part of the git ignore so if you try to clone a new instance and...

Hi, I'm notice that the `Server_MessageHeader.Unknown1` is ignore when [convert form deucalion packet](https://github.com/ravahn/machina/blob/master/Machina.FFXIV/Deucalion/DeucalionClient.cs#L470), which always be `0x0000`. According to [packet strucure](https://xiv.dev/network/packet-structure), this field is segment type, which should be set...

It will prevent dll auto unloading if that happens (Since its ref always beyond zero), and will cause no data issue when using FFXIV_ACT_Plugin for multiple processes switching. Ref: https://github.com/ravahn/machina/blob/e2c8c11924c33e28bd3f8ebab6bff374f0aaba7d/Machina.FFXIV/Deucalion/DeucalionInjector.cs#L206...

@ravahn There is a delay in capturing the packet. The packet arrives a few seconds after it actually arrives and the packet is combined and captured at once. When I...

I apologize if the English is strange as I am using machine translation. The steps to reproduce are easy. 1. Create a C# "Windows Forms App" project in Visual Studio....