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Implement optional item names

Open BumfuzzledGames opened this issue 2 years ago • 0 comments

Defining the preprocessor symbol LAY_USE_NAMES will add a const char *name field to all lay items, as well as the functions lay_get_name and lay_set_name.

I found this very useful in making a layout debug overlay in a game.

Screenshot 2023-03-13 024342

BumfuzzledGames avatar Mar 13 '23 07:03 BumfuzzledGames