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🎮 📝 A curated list of libGDX resources to help developers make awesome games.

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[Hydraulic Conveyor](https://www.hydraulic.dev) makes deploying desktop apps as easy as for a web app. It has built in support for JVM apps and takes care of all the tasks needed to...

opinions wanted

Hi! Since it's now complete enough, I'd like to PR my AR library for libGDX working on Android and iOS

opinions wanted

Hi, TexturePacker supports LibGDX almost since the start of the project. https://www.codeandweb.com/texturepacker There are also 2 tutorials available: - https://www.codeandweb.com/texturepacker/tutorials/libgdx-sprite-sheet-tutorial - https://www.codeandweb.com/physicseditor/tutorials/libgdx-physics The first one is a quick intro into...

Adding LibGDX is probably worth doing because many beginners might stumble upon them and ease their journey. I'm talking about frameworks that extend or simplify the usage of LibGDX. Here...

The PCG Wiki is a central knowledge-base for everything related to Procedural Content Generation, as well as a detailed directory of games using Procedural Content Generation.

Add Raizensoft libGDX tutorials: https://raizensoft.com/tutorials/

Added TexturePacker and sprite sheet tutorial links.

I build a light-engine which combines normal and specular rendering with the box2d-light shadows. Would be nice if this could be added to the list.