unitary
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Add support for running any game on hardware
[This is a tracking bug for this workstream and not a specific issue.]
Most of quantum games are, in general, going to be qudit based. But most real hardwares are qubit-based and do not support arbitrary qudit operations.
The first step towards this was implementing qudit to qubit transformations:
- Original proposal
- Modified approach colab
- #69 is the implementation