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Does Not Detect Enemy

Open stephen13579 opened this issue 4 years ago • 0 comments

Using the following:

AMD 5600X CPU and Nvidia 3070 GPU Windows 10 CUDA 11.2 cuDNN v8.1 TensorRT (not using) Tensorflow-GPU 2.6

The program seems to compile and run at 10 fps or so while rendering the second screen from the image grab. It never once detected an enemy. Used custom weights from yolov4_custom. Code was not changed in any way. Thoughts?

stephen13579 avatar Oct 24 '21 16:10 stephen13579