Seperated Slider, added UITexturedSlider
Let me know what you think. I don't want to have to add all the extra code when I implement TexturedSlider
I will have a deeper look into this, one thing that jumps into my mind: UISliders are interactive components and should make use of UIInteractiveWidget. Maybe it is possible to combine this.
I will have a deeper look into this, one thing that jumps into my mind: UISliders are interactive components and should make use of UIInteractiveWidget. Maybe it is possible to combine this.
@eruvanos , that does not seem helpful in this case.
Hi, I had a deeper look into the changes now (took me way to long).
I validated the idea of extracting a _SliderParent but the current implementation does not make use of it. As it is marked as an internal class, it does also not provide benefits for other game devs at the moment.
But I will check, if I can change it a little, so UITextureSlider and UI(Styled)Slider can have a abstract base class.
Thank you for your input and patience. I will check what I take over to finish the UISliders for 3.0.
The slider changes are merged. Thanks again for your input!